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What Is BONKED!? A Guide for the Confused

BONKED! is a first-person, co-op road-crossing game where a flock of animals has to reach safety together — one bad call and everyone finds out what 'bonked' means.

July 16, 20262 min readOverviewCo-op

Somewhere between Frogger and the group chat argument about who was supposed to be watching the left lane, there's BONKED! — a first-person co-op game about getting a flock of animals across increasingly hostile roads without anyone getting, well, bonked.

The premise, in one sentence

You and your friends are animals. There is a road. There is traffic on the road. Everyone needs to get to the other side, and the game does not do this for you.

That last part matters. There's no HUD countdown telling you when it's safe to go. No glowing "cross now" prompt. You watch real traffic, you make a call, and you live with it.

Why "co-op" and not "multiplayer"

BONKED! technically supports solo play, but it was built for groups. In Split View — the mode most crews end up in — one player can only look left, the other can only look right. Not blurred, not covered. The camera simply doesn't turn the other way. You have to trust what your flockmate tells you, out loud or with a call.

A Clear call means a teammate believes their side is open. It is not a guarantee. Calls stay "fresh" for 2.4 seconds before the game assumes traffic has moved on — which is exactly long enough for someone to commit to a crossing that stopped being true half a second ago.

Who you're playing as

Eight animals so far — Fox, Frog, Chicken, Chameleon, Rabbit, Raccoon, Capybara, and Penguin — each with its own Clear and Wait calls, so you can tell who's yelling at you without looking. Species have distinct movement feel, a Skill, and a group Blend move, but the core rule never changes: forward-only movement, real traffic, no safety net.

Where it's going

BONKED! is coming to Steam, with a Story Mode campaign ("The Long Way Home"), local and online co-op, and full controller support. If you want early access before launch, apply to playtest — we're letting testers in ahead of the public release.

Curious how it plays turn by turn? Read the gameplay guide. Wondering if it counts as friendslop? It does.

Ready to see it for yourself?

Apply to Playtest